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<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1BitonicMergeStep_3_01K_00_01V_00_01N_00_01Dir_00_01Comp_00_01Low_00_01true_01_4.html">BitonicMergeStep&lt; K, V, N, Dir, Comp, Low, true &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1FlatIndex.html">FlatIndex</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndexIVFPQ.html">IndexIVFPQ</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1LoadCode32_3_0140_01_4.html">LoadCode32&lt; 40 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1RangeSearchResult.html">RangeSearchResult</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
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<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1BitonicMergeStep_3_01K_00_01V_00_01N_00_01Dir_00_01Comp_00_01true_00_01false_01_4.html">BitonicMergeStep&lt; K, V, N, Dir, Comp, true, false &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_G"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;G&#160;&#160;</div></td></tr></table>
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<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1BlockSelect.html">BlockSelect</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1GpuClonerOptions.html">GpuClonerOptions</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndexPreTransform.html">IndexPreTransform</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1LoadStore.html">LoadStore</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1Score3Computer.html">Score3Computer</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1BlockSelect_3_01K_00_01V_00_01Dir_00_01Comp_00_011_00_01NumThreadQ_00_01ThreadsPerBlock_01_4.html">BlockSelect&lt; K, V, Dir, Comp, 1, NumThreadQ, ThreadsPerBlock &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndex.html">GpuIndex</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1IndexProxy.html">IndexProxy</a> (faiss::gpu)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_M"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;M&#160;&#160;</div></td></tr></table>
2017-02-23 06:26:44 +08:00
</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1SegmentedReduce.html">SegmentedReduce</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-25 00:32:08 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1BufferList_1_1Buffer.html">BufferList::Buffer</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexFlat.html">GpuIndexFlat</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndexRefineFlat.html">IndexRefineFlat</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1SemiSortedArray.html">SemiSortedArray</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1BufferList.html">BufferList</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexFlatIP.html">GpuIndexFlatIP</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndexShards.html">IndexShards</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Math.html">Math</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1SimulatedAnnealingOptimizer.html">SimulatedAnnealingOptimizer</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
<tr><td rowspan="2" valign="bottom"><a name="letter_C"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;C&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexFlatL2.html">GpuIndexFlatL2</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndexSplitVectors.html">IndexSplitVectors</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Math_3_01float2_01_4.html">Math&lt; float2 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1SimulatedAnnealingParameters.html">SimulatedAnnealingParameters</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexIVF.html">GpuIndexIVF</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IndexWrapper.html">IndexWrapper</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Math_3_01float4_01_4.html">Math&lt; float4 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1SortedArray.html">SortedArray</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1Cloner.html">Cloner</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexIVFFlat.html">GpuIndexIVFFlat</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IndirectSort.html">IndirectSort</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Max.html">Max</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1StackDeviceMemory_1_1Stack.html">StackDeviceMemory::Stack</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1Clustering.html">Clustering</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuIndexIVFPQ.html">GpuIndexIVFPQ</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IntersectionCriterion.html">IntersectionCriterion</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Min.html">Min</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1StackDeviceMemory.html">StackDeviceMemory</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1ClusteringParameters.html">ClusteringParameters</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1GpuMultipleClonerOptions.html">GpuMultipleClonerOptions</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IntToLong.html">IntToLong</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1MinSumK.html">MinSumK</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1StandardGpuResources.html">StandardGpuResources</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1CMax.html">CMax</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1GpuParameterSpace.html">GpuParameterSpace</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1IVFBase.html">IVFBase</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1MultiIndexQuantizer.html">MultiIndexQuantizer</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1detail_1_1SubTensor.html">SubTensor</a> (<a class="el" href="namespacefaiss_1_1gpu_1_1detail.html">faiss::gpu::detail</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1CMin.html">CMin</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuResources.html">GpuResources</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1IVFFlat.html">IVFFlat</a> (faiss::gpu)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_N"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;N&#160;&#160;</div></td></tr></table>
2017-02-23 06:26:44 +08:00
</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1detail_1_1SubTensor_3_01TensorType_00_010_00_01PtrTraits_01_4.html">SubTensor&lt; TensorType, 0, PtrTraits &gt;</a> (<a class="el" href="namespacefaiss_1_1gpu_1_1detail.html">faiss::gpu::detail</a>)&#160;&#160;&#160;</td></tr>
2017-02-25 00:32:08 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1CodeCmp.html">CodeCmp</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1GpuResourcesThrustAllocator.html">GpuResourcesThrustAllocator</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan.html">IVFFlatScan</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Sum.html">Sum</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Comparator.html">Comparator</a> (faiss::gpu)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_H"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;H&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan_3_010_00_01L2_00_01T_01_4.html">IVFFlatScan&lt; 0, L2, T &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1NopDistanceCorrection.html">NopDistanceCorrection</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;T&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Converter.html">Converter</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan_3_01128_00_01L2_00_01float_01_4.html">IVFFlatScan&lt; 128, L2, float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1NoTypeTensor.html">NoTypeTensor</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Converter_3_01float_01_4.html">Converter&lt; float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer.html">HammingComputer</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan_3_01256_00_01L2_00_01float_01_4.html">IVFFlatScan&lt; 256, L2, float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_O"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;O&#160;&#160;</div></td></tr></table>
2017-02-23 06:26:44 +08:00
</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1Tensor.html">Tensor</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-25 00:32:08 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ConvertTo.html">ConvertTo</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer16.html">HammingComputer16</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan_3_0164_00_01L2_00_01float_01_4.html">IVFFlatScan&lt; 64, L2, float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1TensorInfo.html">TensorInfo</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ConvertTo_3_01float_01_4.html">ConvertTo&lt; float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer20.html">HammingComputer20</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1IVFFlatScan_3-1_00_01L2_00_01T_01_4.html">IVFFlatScan&lt;-1, L2, T &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1OneRecallAtRCriterion.html">OneRecallAtRCriterion</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1TensorInfoOffset.html">TensorInfoOffset</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ConvertTo_3_01float2_01_4.html">ConvertTo&lt; float2 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer32.html">HammingComputer32</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1IVFPQ.html">IVFPQ</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1OperatingPoint.html">OperatingPoint</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1TensorInfoOffset_3_01T_00-1_01_4.html">TensorInfoOffset&lt; T,-1 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ConvertTo_3_01float4_01_4.html">ConvertTo&lt; float4 &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer4.html">HammingComputer4</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_K"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;K&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td valign="top"><a class="el" href="structfaiss_1_1OperatingPoints.html">OperatingPoints</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ToCPUCloner.html">ToCPUCloner</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1CpuTimer.html">CpuTimer</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer64.html">HammingComputer64</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1OPQMatrix.html">OPQMatrix</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ToGpuCloner.html">ToGpuCloner</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1CublasGemm.html">CublasGemm</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputer8.html">HammingComputer8</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1KernelTimer.html">KernelTimer</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structOptions.html">Options</a>&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1ToGpuClonerMultiple.html">ToGpuClonerMultiple</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1CublasGemm_3_01float_01_4.html">CublasGemm&lt; float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputerM4.html">HammingComputerM4</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_L"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;L&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td rowspan="2" valign="bottom"><a name="letter_P"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;P&#160;&#160;</div></td></tr></table>
</td><td rowspan="2" valign="bottom"><a name="letter_V"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;V&#160;&#160;</div></td></tr></table>
2017-02-23 06:26:44 +08:00
</td></tr>
2017-02-25 00:32:08 +08:00
<tr><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1CublasHandleScope.html">CublasHandleScope</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HammingComputerM8.html">HammingComputerM8</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1CudaEvent.html">CudaEvent</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1HeapArray.html">HeapArray</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Limits.html">Limits</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Pair.html">Pair</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1VectorTransform.html">VectorTransform</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
<tr><td rowspan="2" valign="bottom"><a name="letter_D"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;D&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1HostTensor.html">HostTensor</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Limits_3_01float_01_4.html">Limits&lt; float &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1ParameterRange.html">ParameterRange</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_W"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;W&#160;&#160;</div></td></tr></table>
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2017-02-23 06:26:44 +08:00
<tr><td rowspan="2" valign="bottom"><a name="letter_I"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;I&#160;&#160;</div></td></tr></table>
2017-02-25 00:32:08 +08:00
</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Limits_3_01int_01_4.html">Limits&lt; int &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1ParameterSpace.html">ParameterSpace</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1traits_1_1DefaultPtrTraits.html">DefaultPtrTraits</a> (faiss::gpu::traits)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1Limits_3_01Pair_3_01K_00_01V_01_4_01_4.html">Limits&lt; Pair&lt; K, V &gt; &gt;</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1PCAMatrix.html">PCAMatrix</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1WarpSelect.html">WarpSelect</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
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<tr><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1DeviceMemoryReservation.html">DeviceMemoryReservation</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1IDSelectorBatch.html">IDSelectorBatch</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1gpu_1_1LoadCode32.html">LoadCode32</a> (faiss::gpu)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structfaiss_1_1PolysemousTraining.html">PolysemousTraining</a> (<a class="el" href="namespacefaiss.html">faiss</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classfaiss_1_1gpu_1_1WorkerThread.html">WorkerThread</a> (faiss::gpu)&#160;&#160;&#160;</td></tr>
2017-02-23 06:26:44 +08:00
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