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GpuIndicesOptions.h
1 
2 /**
3  * Copyright (c) 2015-present, Facebook, Inc.
4  * All rights reserved.
5  *
6  * This source code is licensed under the CC-by-NC license found in the
7  * LICENSE file in the root directory of this source tree.
8  */
9 
10 // Copyright 2004-present Facebook. All Rights Reserved.
11 
12 #pragma once
13 
14 namespace faiss { namespace gpu {
15 
16 /// How user vector index data is stored on the GPU
17 enum IndicesOptions {
18  /// The user indices are only stored on the CPU; the GPU returns
19  /// (inverted list, offset) to the CPU which is then translated to
20  /// the real user index.
21  INDICES_CPU = 0,
22  /// The indices are not stored at all, on either the CPU or
23  /// GPU. Only (inverted list, offset) is returned to the user as the
24  /// index.
25  INDICES_IVF = 1,
26  /// Indices are stored as 32 bit integers on the GPU, but returned
27  /// as 64 bit integers
28  INDICES_32_BIT = 2,
29  /// Indices are stored as 64 bit integers on the GPU
30  INDICES_64_BIT = 3,
31 };
32 
33 } } // namespace