Faiss
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends
PerfIVFPQAdd.cpp
1 /**
2  * Copyright (c) Facebook, Inc. and its affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 
9 
10 #include <cuda_profiler_api.h>
11 #include "../../IndexFlat.h"
12 #include "../../IndexIVFPQ.h"
13 #include "../GpuIndexIVFPQ.h"
14 #include "../StandardGpuResources.h"
15 #include "../test/TestUtils.h"
16 #include "../utils/DeviceUtils.h"
17 #include "../utils/Timer.h"
18 #include <gflags/gflags.h>
19 #include <map>
20 #include <vector>
21 
22 DEFINE_int32(batches, 10, "number of batches of vectors to add");
23 DEFINE_int32(batch_size, 10000, "number of vectors in each batch");
24 DEFINE_int32(dim, 256, "dimension of vectors");
25 DEFINE_int32(centroids, 4096, "num coarse centroids to use");
26 DEFINE_int32(bytes_per_vec, 32, "bytes per encoded vector");
27 DEFINE_int32(bits_per_code, 8, "bits per PQ code");
28 DEFINE_int32(index, 2, "0 = no indices on GPU; 1 = 32 bit, 2 = 64 bit on GPU");
29 DEFINE_bool(time_gpu, true, "time add to GPU");
30 DEFINE_bool(time_cpu, false, "time add to CPU");
31 DEFINE_bool(per_batch_time, false, "print per-batch times");
32 DEFINE_bool(reserve_memory, false, "whether or not to pre-reserve memory");
33 
34 int main(int argc, char** argv) {
35  gflags::ParseCommandLineFlags(&argc, &argv, true);
36 
37  cudaProfilerStop();
38 
39  int dim = FLAGS_dim;
40  int numCentroids = FLAGS_centroids;
41  int bytesPerVec = FLAGS_bytes_per_vec;
42  int bitsPerCode = FLAGS_bits_per_code;
43 
45 
46  // IndexIVFPQ will complain, but just give us enough to get through this
47  int numTrain = 4 * numCentroids;
48  std::vector<float> trainVecs = faiss::gpu::randVecs(numTrain, dim);
49 
50  faiss::IndexFlatL2 coarseQuantizer(dim);
51  faiss::IndexIVFPQ cpuIndex(&coarseQuantizer, dim, numCentroids,
52  bytesPerVec, bitsPerCode);
53  if (FLAGS_time_cpu) {
54  cpuIndex.train(numTrain, trainVecs.data());
55  }
56 
58  config.device = 0;
59  config.indicesOptions = (faiss::gpu::IndicesOptions) FLAGS_index;
60 
62  &res, dim, numCentroids, bytesPerVec, bitsPerCode,
63  faiss::METRIC_L2, config);
64 
65  if (FLAGS_time_gpu) {
66  gpuIndex.train(numTrain, trainVecs.data());
67  if (FLAGS_reserve_memory) {
68  size_t numVecs = (size_t) FLAGS_batches * (size_t) FLAGS_batch_size;
69  gpuIndex.reserveMemory(numVecs);
70  }
71  }
72 
73  cudaDeviceSynchronize();
74  CUDA_VERIFY(cudaProfilerStart());
75 
76  float totalGpuTime = 0.0f;
77  float totalCpuTime = 0.0f;
78 
79  for (int i = 0; i < FLAGS_batches; ++i) {
80  if (!FLAGS_per_batch_time) {
81  if (i % 10 == 0) {
82  printf("Adding batch %d\n", i + 1);
83  }
84  }
85 
86  auto addVecs = faiss::gpu::randVecs(FLAGS_batch_size, dim);
87 
88  if (FLAGS_time_gpu) {
90  gpuIndex.add(FLAGS_batch_size, addVecs.data());
91  CUDA_VERIFY(cudaDeviceSynchronize());
92  auto time = timer.elapsedMilliseconds();
93 
94  totalGpuTime += time;
95 
96  if (FLAGS_per_batch_time) {
97  printf("Batch %d | GPU time to add %d vecs: %.3f ms (%.5f ms per)\n",
98  i + 1, FLAGS_batch_size, time, time / (float) FLAGS_batch_size);
99  }
100  }
101 
102  if (FLAGS_time_cpu) {
103  faiss::gpu::CpuTimer timer;
104  cpuIndex.add(FLAGS_batch_size, addVecs.data());
105  auto time = timer.elapsedMilliseconds();
106 
107  totalCpuTime += time;
108 
109  if (FLAGS_per_batch_time) {
110  printf("Batch %d | CPU time to add %d vecs: %.3f ms (%.5f ms per)\n",
111  i + 1, FLAGS_batch_size, time, time / (float) FLAGS_batch_size);
112  }
113  }
114  }
115 
116  CUDA_VERIFY(cudaProfilerStop());
117 
118  int total = FLAGS_batch_size * FLAGS_batches;
119 
120  if (FLAGS_time_gpu) {
121  printf("%d dim, %d centroids, %d x %d encoding\n"
122  "GPU time to add %d vectors (%d batches, %d per batch): "
123  "%.3f ms (%.3f us per)\n",
124  dim, numCentroids, bytesPerVec, bitsPerCode,
125  total, FLAGS_batches, FLAGS_batch_size,
126  totalGpuTime, totalGpuTime * 1000.0f / (float) total);
127  }
128 
129  if (FLAGS_time_cpu) {
130  printf("%d dim, %d centroids, %d x %d encoding\n"
131  "CPU time to add %d vectors (%d batches, %d per batch): "
132  "%.3f ms (%.3f us per)\n",
133  dim, numCentroids, bytesPerVec, bitsPerCode,
134  total, FLAGS_batches, FLAGS_batch_size,
135  totalCpuTime, totalCpuTime * 1000.0f / (float) total);
136  }
137 
138  return 0;
139 }
float elapsedMilliseconds()
Returns elapsed time in milliseconds.
Definition: Timer.cpp:50
CPU wallclock elapsed timer.
Definition: Timer.h:40
int device
GPU device on which the index is resident.
Definition: GpuIndex.h:25
IVFPQ index for the GPU.
Definition: GpuIndexIVFPQ.h:38
IndicesOptions indicesOptions
Index storage options for the GPU.
Definition: GpuIndexIVF.h:29