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PQScanMultiPassPrecomputed.cuh
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the CC-by-NC license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 // Copyright 2004-present Facebook. All Rights Reserved.
10 
11 #pragma once
12 
13 #include "../GpuIndicesOptions.h"
14 #include "../utils/Tensor.cuh"
15 #include "../utils/NoTypeTensor.cuh"
16 #include <thrust/device_vector.h>
17 
18 namespace faiss { namespace gpu {
19 
20 class GpuResources;
21 
22 void runPQScanMultiPassPrecomputed(Tensor<float, 2, true>& queries,
23  Tensor<float, 2, true>& precompTerm1,
24  NoTypeTensor<3, true>& precompTerm2,
25  NoTypeTensor<3, true>& precompTerm3,
26  Tensor<int, 2, true>& topQueryToCentroid,
27  bool useFloat16Lookup,
28  int bytesPerCode,
29  int numSubQuantizers,
30  int numSubQuantizerCodes,
31  thrust::device_vector<void*>& listCodes,
32  thrust::device_vector<void*>& listIndices,
33  IndicesOptions indicesOptions,
34  thrust::device_vector<int>& listLengths,
35  int maxListLength,
36  int k,
37  // output
38  Tensor<float, 2, true>& outDistances,
39  // output
40  Tensor<long, 2, true>& outIndices,
41  GpuResources* res);
42 
43 } } // namespace