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fp16_emu.cu
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the CC-by-NC license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 // from Nvidia cuDNN library samples; modified to compile within faiss
10 
11 #include "fp16_emu.cuh"
12 
13 namespace faiss { namespace gpu {
14 
15 /*
16  * Copyright 1993-2014 NVIDIA Corporation. All rights reserved.
17  *
18  * NOTICE TO LICENSEE:
19  *
20  * This source code and/or documentation ("Licensed Deliverables") are
21  * subject to NVIDIA intellectual property rights under U.S. and
22  * international Copyright laws.
23  *
24  * These Licensed Deliverables contained herein is PROPRIETARY and
25  * CONFIDENTIAL to NVIDIA and is being provided under the terms and
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43  * DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
44  * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
45  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
46  * OF THESE LICENSED DELIVERABLES.
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48  * U.S. Government End Users. These Licensed Deliverables are a
49  * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT
50  * 1995), consisting of "commercial computer software" and "commercial
51  * computer software documentation" as such terms are used in 48
52  * C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
53  * only as a commercial end item. Consistent with 48 C.F.R.12.212 and
54  * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all
55  * U.S. Government End Users acquire the Licensed Deliverables with
56  * only those rights set forth herein.
57  *
58  * Any use of the Licensed Deliverables in individual and commercial
59  * software must include, in the user documentation and internal
60  * comments to the code, the above Disclaimer and U.S. Government End
61  * Users Notice.
62  */
63 
64 // Host functions for converting between FP32 and FP16 formats
65 // Paulius Micikevicius (pauliusm@nvidia.com)
66 
67 half1 cpu_float2half_rn(float f)
68 {
69  half1 ret;
70 
71  union {
72  float f;
73  unsigned u;
74  } un;
75 
76  un.f = f;
77 
78  unsigned x = un.u;
79  unsigned u = (x & 0x7fffffff), remainder, shift, lsb, lsb_s1, lsb_m1;
80  unsigned sign, exponent, mantissa;
81 
82  // Get rid of +NaN/-NaN case first.
83  if (u > 0x7f800000) {
84  ret.x = 0x7fffU;
85  return ret;
86  }
87 
88  sign = ((x >> 16) & 0x8000);
89 
90  // Get rid of +Inf/-Inf, +0/-0.
91  if (u > 0x477fefff) {
92  ret.x = sign | 0x7c00U;
93  return ret;
94  }
95  if (u < 0x33000001) {
96  ret.x = (sign | 0x0000);
97  return ret;
98  }
99 
100  exponent = ((u >> 23) & 0xff);
101  mantissa = (u & 0x7fffff);
102 
103  if (exponent > 0x70) {
104  shift = 13;
105  exponent -= 0x70;
106  } else {
107  shift = 0x7e - exponent;
108  exponent = 0;
109  mantissa |= 0x800000;
110  }
111  lsb = (1 << shift);
112  lsb_s1 = (lsb >> 1);
113  lsb_m1 = (lsb - 1);
114 
115  // Round to nearest even.
116  remainder = (mantissa & lsb_m1);
117  mantissa >>= shift;
118  if (remainder > lsb_s1 || (remainder == lsb_s1 && (mantissa & 0x1))) {
119  ++mantissa;
120  if (!(mantissa & 0x3ff)) {
121  ++exponent;
122  mantissa = 0;
123  }
124  }
125 
126  ret.x = (sign | (exponent << 10) | mantissa);
127 
128  return ret;
129 }
130 
131 
132 float cpu_half2float(half1 h)
133 {
134  unsigned sign = ((h.x >> 15) & 1);
135  unsigned exponent = ((h.x >> 10) & 0x1f);
136  unsigned mantissa = ((h.x & 0x3ff) << 13);
137 
138  if (exponent == 0x1f) { /* NaN or Inf */
139  mantissa = (mantissa ? (sign = 0, 0x7fffff) : 0);
140  exponent = 0xff;
141  } else if (!exponent) { /* Denorm or Zero */
142  if (mantissa) {
143  unsigned int msb;
144  exponent = 0x71;
145  do {
146  msb = (mantissa & 0x400000);
147  mantissa <<= 1; /* normalize */
148  --exponent;
149  } while (!msb);
150  mantissa &= 0x7fffff; /* 1.mantissa is implicit */
151  }
152  } else {
153  exponent += 0x70;
154  }
155 
156  union {
157  int i;
158  float f;
159  } un;
160 
161  un.i = ((sign << 31) | (exponent << 23) | mantissa);
162 
163  return un.f;
164 }
165 
166 } } // namespace