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5-Multiple-GPUs.cpp
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD+Patents license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 #include <cstdio>
10 #include <cstdlib>
11 
12 #include <faiss/IndexFlat.h>
13 #include <faiss/gpu/GpuAutoTune.h>
14 #include <faiss/gpu/GpuIndexFlat.h>
15 #include <faiss/gpu/StandardGpuResources.h>
16 #include <faiss/gpu/utils/DeviceUtils.h>
17 
18 
19 int main() {
20  int d = 64; // dimension
21  int nb = 100000; // database size
22  int nq = 10000; // nb of queries
23 
24  float *xb = new float[d * nb];
25  float *xq = new float[d * nq];
26 
27  for(int i = 0; i < nb; i++) {
28  for(int j = 0; j < d; j++)
29  xb[d * i + j] = drand48();
30  xb[d * i] += i / 1000.;
31  }
32 
33  for(int i = 0; i < nq; i++) {
34  for(int j = 0; j < d; j++)
35  xq[d * i + j] = drand48();
36  xq[d * i] += i / 1000.;
37  }
38 
39  int ngpus = faiss::gpu::getNumDevices();
40 
41  printf("Number of GPUs: %d\n", ngpus);
42 
43  std::vector<faiss::gpu::GpuResources*> res;
44  std::vector<int> devs;
45  for(int i = 0; i < ngpus; i++) {
46  res.push_back(new faiss::gpu::StandardGpuResources);
47  devs.push_back(i);
48  }
49 
50  faiss::IndexFlatL2 cpu_index(d);
51 
52  faiss::Index *gpu_index =
53  faiss::gpu::index_cpu_to_gpu_multiple(
54  res,
55  devs,
56  &cpu_index
57  );
58 
59  printf("is_trained = %s\n", gpu_index->is_trained ? "true" : "false");
60  gpu_index->add(nb, xb); // add vectors to the index
61  printf("ntotal = %ld\n", gpu_index->ntotal);
62 
63  int k = 4;
64 
65  { // search xq
66  long *I = new long[k * nq];
67  float *D = new float[k * nq];
68 
69  gpu_index->search(nq, xq, k, D, I);
70 
71  // print results
72  printf("I (5 first results)=\n");
73  for(int i = 0; i < 5; i++) {
74  for(int j = 0; j < k; j++)
75  printf("%5ld ", I[i * k + j]);
76  printf("\n");
77  }
78 
79  printf("I (5 last results)=\n");
80  for(int i = nq - 5; i < nq; i++) {
81  for(int j = 0; j < k; j++)
82  printf("%5ld ", I[i * k + j]);
83  printf("\n");
84  }
85 
86  delete [] I;
87  delete [] D;
88  }
89 
90  delete gpu_index;
91 
92  for(int i = 0; i < ngpus; i++) {
93  delete res[i];
94  }
95 
96  delete [] xb;
97  delete [] xq;
98 
99  return 0;
100 }
virtual void add(idx_t n, const float *x)=0
idx_t ntotal
total nb of indexed vectors
Definition: Index.h:67
virtual void search(idx_t n, const float *x, idx_t k, float *distances, idx_t *labels) const =0
bool is_trained
set if the Index does not require training, or if training is done already
Definition: Index.h:71