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GpuIndicesOptions.h
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD+Patents license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 
10 #pragma once
11 
12 namespace faiss { namespace gpu {
13 
14 /// How user vector index data is stored on the GPU
15 enum IndicesOptions {
16  /// The user indices are only stored on the CPU; the GPU returns
17  /// (inverted list, offset) to the CPU which is then translated to
18  /// the real user index.
19  INDICES_CPU = 0,
20  /// The indices are not stored at all, on either the CPU or
21  /// GPU. Only (inverted list, offset) is returned to the user as the
22  /// index.
23  INDICES_IVF = 1,
24  /// Indices are stored as 32 bit integers on the GPU, but returned
25  /// as 64 bit integers
26  INDICES_32_BIT = 2,
27  /// Indices are stored as 64 bit integers on the GPU
28  INDICES_64_BIT = 3,
29 };
30 
31 } } // namespace