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PQScanMultiPassPrecomputed.cuh
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD+Patents license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 
10 #pragma once
11 
12 #include "../GpuIndicesOptions.h"
13 #include "../utils/Tensor.cuh"
14 #include "../utils/NoTypeTensor.cuh"
15 #include <thrust/device_vector.h>
16 
17 namespace faiss { namespace gpu {
18 
19 class GpuResources;
20 
21 void runPQScanMultiPassPrecomputed(Tensor<float, 2, true>& queries,
22  Tensor<float, 2, true>& precompTerm1,
23  NoTypeTensor<3, true>& precompTerm2,
24  NoTypeTensor<3, true>& precompTerm3,
25  Tensor<int, 2, true>& topQueryToCentroid,
26  bool useFloat16Lookup,
27  int bytesPerCode,
28  int numSubQuantizers,
29  int numSubQuantizerCodes,
30  thrust::device_vector<void*>& listCodes,
31  thrust::device_vector<void*>& listIndices,
32  IndicesOptions indicesOptions,
33  thrust::device_vector<int>& listLengths,
34  int maxListLength,
35  int k,
36  // output
37  Tensor<float, 2, true>& outDistances,
38  // output
39  Tensor<long, 2, true>& outIndices,
40  GpuResources* res);
41 
42 } } // namespace