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PQScanMultiPassPrecomputed.cuh
1 
2 /**
3  * Copyright (c) 2015-present, Facebook, Inc.
4  * All rights reserved.
5  *
6  * This source code is licensed under the CC-by-NC license found in the
7  * LICENSE file in the root directory of this source tree.
8  */
9 
10 // Copyright 2004-present Facebook. All Rights Reserved.
11 
12 #pragma once
13 
14 #include "../GpuIndicesOptions.h"
15 #include "../utils/Tensor.cuh"
16 #include "../utils/NoTypeTensor.cuh"
17 #include <thrust/device_vector.h>
18 
19 namespace faiss { namespace gpu {
20 
21 class GpuResources;
22 
23 void runPQScanMultiPassPrecomputed(Tensor<float, 2, true>& queries,
24  Tensor<float, 2, true>& precompTerm1,
25  NoTypeTensor<3, true>& precompTerm2,
26  NoTypeTensor<3, true>& precompTerm3,
27  Tensor<int, 2, true>& topQueryToCentroid,
28  bool useFloat16Lookup,
29  int bytesPerCode,
30  int numSubQuantizers,
31  int numSubQuantizerCodes,
32  thrust::device_vector<void*>& listCodes,
33  thrust::device_vector<void*>& listIndices,
34  IndicesOptions indicesOptions,
35  thrust::device_vector<int>& listLengths,
36  int maxListLength,
37  int k,
38  // output
39  Tensor<float, 2, true>& outDistances,
40  // output
41  Tensor<long, 2, true>& outIndices,
42  GpuResources* res);
43 
44 } } // namespace