#include <AuxIndexStructures.h>
Public Types | |
typedef unsigned char | uint8_t |
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typedef Index::idx_t | idx_t |
Public Member Functions | |
IDSelectorBatch (long n, const idx_t *indices) | |
virtual bool | is_member (idx_t id) const override |
Public Attributes | |
std::set< idx_t > | set |
std::vector< uint8_t > | bloom |
int | nbits |
idx_t | mask |
Remove ids from a set. Repetitions of ids in the indices set passed to the constructor does not hurt performance. The hash function used for the bloom filter and GCC's implementation of unordered_set are just the least significant bits of the id. This works fine for random ids or ids in sequences but will produce many hash collisions if lsb's are always the same
Definition at line 83 of file AuxIndexStructures.h.