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GpuIndicesOptions.h
1 /**
2  * Copyright (c) Facebook, Inc. and its affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 
9 #pragma once
10 
11 namespace faiss { namespace gpu {
12 
13 /// How user vector index data is stored on the GPU
14 enum IndicesOptions {
15  /// The user indices are only stored on the CPU; the GPU returns
16  /// (inverted list, offset) to the CPU which is then translated to
17  /// the real user index.
18  INDICES_CPU = 0,
19  /// The indices are not stored at all, on either the CPU or
20  /// GPU. Only (inverted list, offset) is returned to the user as the
21  /// index.
22  INDICES_IVF = 1,
23  /// Indices are stored as 32 bit integers on the GPU, but returned
24  /// as 64 bit integers
25  INDICES_32_BIT = 2,
26  /// Indices are stored as 64 bit integers on the GPU
27  INDICES_64_BIT = 3,
28 };
29 
30 } } // namespace