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GpuIndicesOptions_c.h
1 /**
2  * Copyright (c) 2015-present, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under the BSD+Patents license found in the
6  * LICENSE file in the root directory of this source tree.
7  */
8 
9 // Copyright 2004-present Facebook. All Rights Reserved.
10 // -*- c -*-
11 
12 #ifndef FAISS_GPU_INDICES_OPTIONS_C_H
13 #define FAISS_GPU_INDICES_OPTIONS_C_H
14 
15 #ifdef __cplusplus
16 extern "C" {
17 #endif
18 
19 /// How user vector index data is stored on the GPU
20 typedef enum FaissIndicesOptions {
21  /// The user indices are only stored on the CPU; the GPU returns
22  /// (inverted list, offset) to the CPU which is then translated to
23  /// the real user index.
24  INDICES_CPU = 0,
25  /// The indices are not stored at all, on either the CPU or
26  /// GPU. Only (inverted list, offset) is returned to the user as the
27  /// index.
28  INDICES_IVF = 1,
29  /// Indices are stored as 32 bit integers on the GPU, but returned
30  /// as 64 bit integers
31  INDICES_32_BIT = 2,
32  /// Indices are stored as 64 bit integers on the GPU
33  INDICES_64_BIT = 3,
34 } FaissIndicesOptions;
35 
36 #ifdef __cplusplus
37 }
38 #endif
39 #endif