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Summary: Pull Request resolved: https://github.com/facebookresearch/faiss/pull/3966 This actually enables the linting. Manual changes: - tools/arcanist/lint/fbsource-licenselint-config.toml - tools/arcanist/lint/fbsource-lint-engine.toml Automated changes: `arc lint --apply-patches --take LICENSELINT --paths-cmd 'hg files faiss'` Reviewed By: asadoughi Differential Revision: D64484165 fbshipit-source-id: 4f2f6e953c94ef6ebfea8a5ae035ccfbea65ed04
47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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// -*- c++ -*-
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#include "DeviceUtils_c.h"
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#include <faiss/gpu/utils/DeviceUtils.h>
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#include "macros_impl.h"
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/// Returns the number of available GPU devices
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int faiss_get_num_gpus(int* p_output) {
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try {
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int output = faiss::gpu::getNumDevices();
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*p_output = output;
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}
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CATCH_AND_HANDLE
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}
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/// Starts the CUDA profiler (exposed via SWIG)
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int faiss_gpu_profiler_start() {
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try {
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faiss::gpu::profilerStart();
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}
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CATCH_AND_HANDLE
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}
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/// Stops the CUDA profiler (exposed via SWIG)
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int faiss_gpu_profiler_stop() {
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try {
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faiss::gpu::profilerStop();
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}
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CATCH_AND_HANDLE
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}
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/// Synchronizes the CPU against all devices (equivalent to
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/// cudaDeviceSynchronize for each device)
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int faiss_gpu_sync_all_devices() {
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try {
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faiss::gpu::synchronizeAllDevices();
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}
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CATCH_AND_HANDLE
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}
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