faiss/c_api/gpu/GpuIndicesOptions_c.h
Michael Norris eff0898a13 Enable linting: lint config changes plus arc lint command (#3966)
Summary:
Pull Request resolved: https://github.com/facebookresearch/faiss/pull/3966

This actually enables the linting.

Manual changes:
- tools/arcanist/lint/fbsource-licenselint-config.toml
- tools/arcanist/lint/fbsource-lint-engine.toml

Automated changes:
`arc lint --apply-patches --take LICENSELINT --paths-cmd 'hg files faiss'`

Reviewed By: asadoughi

Differential Revision: D64484165

fbshipit-source-id: 4f2f6e953c94ef6ebfea8a5ae035ccfbea65ed04
2024-10-22 09:46:48 -07:00

38 lines
1.0 KiB
C

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
// -*- c -*-
#ifndef FAISS_GPU_INDICES_OPTIONS_C_H
#define FAISS_GPU_INDICES_OPTIONS_C_H
#ifdef __cplusplus
extern "C" {
#endif
/// How user vector index data is stored on the GPU
typedef enum FaissIndicesOptions {
/// The user indices are only stored on the CPU; the GPU returns
/// (inverted list, offset) to the CPU which is then translated to
/// the real user index.
INDICES_CPU = 0,
/// The indices are not stored at all, on either the CPU or
/// GPU. Only (inverted list, offset) is returned to the user as the
/// index.
INDICES_IVF = 1,
/// Indices are stored as 32 bit integers on the GPU, but returned
/// as 64 bit integers
INDICES_32_BIT = 2,
/// Indices are stored as 64 bit integers on the GPU
INDICES_64_BIT = 3,
} FaissIndicesOptions;
#ifdef __cplusplus
}
#endif
#endif