faiss/c_api/gpu/StandardGpuResources_c.cpp
Michael Norris 56a383f253 Resolve "duplicate-license-header": Find and replace duplicate license headers (#3967)
Summary:
Pull Request resolved: https://github.com/facebookresearch/faiss/pull/3967

This diff just finds and replaces duplicate license headers.

See the errors for "duplicate-license-header" in D64429711 under "linter-coverage-verification" signal.

Reviewed By: asadoughi

Differential Revision: D64484123

fbshipit-source-id: 906e8baa3a11a3bbee174a03dcc27681f9fd78c2
2024-10-21 08:26:22 -07:00

70 lines
1.7 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
// -*- c++ -*-
#include "StandardGpuResources_c.h"
#include <faiss/gpu/StandardGpuResources.h>
#include "macros_impl.h"
using faiss::gpu::StandardGpuResources;
DEFINE_DESTRUCTOR(StandardGpuResources)
int faiss_StandardGpuResources_new(FaissStandardGpuResources** p_res) {
try {
auto p = new StandardGpuResources();
*p_res = reinterpret_cast<FaissStandardGpuResources*>(p);
}
CATCH_AND_HANDLE
}
int faiss_StandardGpuResources_noTempMemory(FaissStandardGpuResources* res) {
try {
reinterpret_cast<StandardGpuResources*>(res)->noTempMemory();
}
CATCH_AND_HANDLE
}
int faiss_StandardGpuResources_setTempMemory(
FaissStandardGpuResources* res,
size_t size) {
try {
reinterpret_cast<StandardGpuResources*>(res)->setTempMemory(size);
}
CATCH_AND_HANDLE
}
int faiss_StandardGpuResources_setPinnedMemory(
FaissStandardGpuResources* res,
size_t size) {
try {
reinterpret_cast<StandardGpuResources*>(res)->setPinnedMemory(size);
}
CATCH_AND_HANDLE
}
int faiss_StandardGpuResources_setDefaultStream(
FaissStandardGpuResources* res,
int device,
cudaStream_t stream) {
try {
reinterpret_cast<StandardGpuResources*>(res)->setDefaultStream(
device, stream);
}
CATCH_AND_HANDLE
}
int faiss_StandardGpuResources_setDefaultNullStreamAllDevices(
FaissStandardGpuResources* res) {
try {
reinterpret_cast<StandardGpuResources*>(res)
->setDefaultNullStreamAllDevices();
}
CATCH_AND_HANDLE
}