faiss/gpu/GpuAutoTune.h

51 lines
1.5 KiB
C++

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD+Patents license found in the
* LICENSE file in the root directory of this source tree.
*/
// Copyright 2004-present Facebook. All Rights Reserved.
#pragma once
#include "../Index.h"
#include "../AutoTune.h"
#include "GpuClonerOptions.h"
#include "GpuIndex.h"
#include "GpuIndicesOptions.h"
namespace faiss { namespace gpu {
class GpuResources;
// to support auto-tuning we need cloning to/from CPU
/// converts any GPU index inside gpu_index to a CPU index
faiss::Index * index_gpu_to_cpu(const faiss::Index *gpu_index);
/// converts any CPU index that can be converted to GPU
faiss::Index * index_cpu_to_gpu(
GpuResources* resources, int device,
const faiss::Index *index,
const GpuClonerOptions *options = nullptr);
faiss::Index * index_cpu_to_gpu_multiple(
std::vector<GpuResources*> & resources,
std::vector<int> &devices,
const faiss::Index *index,
const GpuMultipleClonerOptions *options = nullptr);
/// parameter space and setters for GPU indexes
struct GpuParameterSpace: faiss::ParameterSpace {
/// initialize with reasonable parameters for the index
void initialize (const faiss::Index * index) override;
/// set a combination of parameters on an index
void set_index_parameter (
faiss::Index * index, const std::string & name,
double val) const override;
};
} } // namespace