faiss/gpu/GpuResources.cpp
matthijs 784e2facd8 Synchronization with FB version 2017-06-21
* moved most FAISS_ASSERT calls to C++ exceptions, and adjusted
  memory allocation to avoid mem leaks

* added an IndexIVFScalarQuantizer type that offers an
  intermediate compression between IVFFlat and IVFPQ

* support removal of indices in IndexIDMap / IndexFlat combination

* various fixes in GPU code
2017-06-21 09:01:06 -07:00

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the CC-by-NC license found in the
* LICENSE file in the root directory of this source tree.
*/
// Copyright 2004-present Facebook. All Rights Reserved.
#include "GpuResources.h"
#include "utils/DeviceUtils.h"
namespace faiss { namespace gpu {
GpuResources::~GpuResources() {
}
cublasHandle_t
GpuResources::getBlasHandleCurrentDevice() {
return getBlasHandle(getCurrentDevice());
}
cudaStream_t
GpuResources::getDefaultStreamCurrentDevice() {
return getDefaultStream(getCurrentDevice());
}
std::vector<cudaStream_t>
GpuResources::getAlternateStreamsCurrentDevice() {
return getAlternateStreams(getCurrentDevice());
}
DeviceMemory&
GpuResources::getMemoryManagerCurrentDevice() {
return getMemoryManager(getCurrentDevice());
}
cudaStream_t
GpuResources::getAsyncCopyStreamCurrentDevice() {
return getAsyncCopyStream(getCurrentDevice());
}
} } // namespace