faiss/c_api/gpu/GpuIndicesOptions_c.h
Eduardo Pinho 2bfbead8f1 [C API] Update for compatibility with v1.5 (#858)
* [c_api] Update impl and interface for v1.5

- move IndexShards to dedicated module IndexShards_c.{h|cpp}
- remove getter/setters to unreachable fields
- reimplement faiss_IndexIVF_imbalance_factor (to use invlists)
- minor IndexIVF documentation tweaks
- Remove QueryResult, provide RangeQueryResult

* [c_api] Document FaissErrorCode

* [c_api] Update GPU impl and interface for v1.5

- Remove unavailable method setTempMemoryFraction

* [c_api] Relicense to MIT

In accordance to the rest of the project
2019-06-12 15:46:08 +02:00

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1.0 KiB
C

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
// Copyright 2004-present Facebook. All Rights Reserved.
// -*- c -*-
#ifndef FAISS_GPU_INDICES_OPTIONS_C_H
#define FAISS_GPU_INDICES_OPTIONS_C_H
#ifdef __cplusplus
extern "C" {
#endif
/// How user vector index data is stored on the GPU
typedef enum FaissIndicesOptions {
/// The user indices are only stored on the CPU; the GPU returns
/// (inverted list, offset) to the CPU which is then translated to
/// the real user index.
INDICES_CPU = 0,
/// The indices are not stored at all, on either the CPU or
/// GPU. Only (inverted list, offset) is returned to the user as the
/// index.
INDICES_IVF = 1,
/// Indices are stored as 32 bit integers on the GPU, but returned
/// as 64 bit integers
INDICES_32_BIT = 2,
/// Indices are stored as 64 bit integers on the GPU
INDICES_64_BIT = 3,
} FaissIndicesOptions;
#ifdef __cplusplus
}
#endif
#endif