faiss/swigfaiss.swig

639 lines
13 KiB
Plaintext

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the CC-by-NC license found in the
* LICENSE file in the root directory of this source tree.
*/
// -*- C++ -*-
// This file describes the C++-scripting language bridge for both Lua
// and Python It contains mainly includes and a few macros. There are
// 3 preprocessor macros of interest:
// SWIGLUA: Lua-specific code
// SWIGPYTHON: Python-specific code
// GPU_WRAPPER: also compile interfaces for GPU.
#ifdef GPU_WRAPPER
%module swigfaiss_gpu;
#else
%module swigfaiss;
#endif
typedef unsigned long uint64_t;
typedef uint64_t size_t;
typedef int int32_t ;
#define __restrict
/*******************************************************************
* Copied verbatim to wrapper. Contains the C++-visible includes, and
* the language includes for their respective matrix libraries.
*******************************************************************/
%{
#include <stdint.h>
#include <omp.h>
#ifdef SWIGLUA
#include <pthread.h>
extern "C" {
#include <TH/TH.h>
#include <luaT.h>
#undef THTensor
}
#endif
#ifdef SWIGPYTHON
#undef popcount64
#define SWIG_FILE_WITH_INIT
#define NPY_NO_DEPRECATED_API NPY_1_7_API_VERSION
#include <numpy/arrayobject.h>
#endif
#include "IndexFlat.h"
#include "VectorTransform.h"
#include "IndexLSH.h"
#include "IndexPQ.h"
#include "IndexIVF.h"
#include "IndexIVFPQ.h"
#include "MetaIndexes.h"
#include "index_io.h"
#include "utils.h"
#include "Heap.h"
#include "AuxIndexStructures.h"
#include "Clustering.h"
#include "hamming.h"
#include "AutoTune.h"
%}
/*******************************************************************
* Types of vectors we want to manipulate at the scripting language
* level.
*******************************************************************/
// simplified interface for vector
namespace std {
template<class T>
class vector {
public:
vector();
void push_back(T);
T * data();
size_t size();
T at (size_t n) const;
void resize (size_t n);
};
};
%template(FloatVector) std::vector<float>;
%template(ByteVector) std::vector<uint8_t>;
%template(Uint64Vector) std::vector<uint64_t>;
%template(LongVector) std::vector<long>;
%template(IntVector) std::vector<int>;
%template(VectorTransformVector) std::vector<faiss::VectorTransform*>;
%template(OperatingPointVector) std::vector<faiss::OperatingPoint>;
#ifdef GPU_WRAPPER
%template(GpuResourcesVector) std::vector<faiss::gpu::GpuResources*>;
#endif
%include <std_string.i>
// produces an error on the Mac
%ignore faiss::hamming;
/*******************************************************************
* Parse headers
*******************************************************************/
#ifdef SWIGPYTHON
// Python-specific: release GIL by default for all functions
%exception {
Py_BEGIN_ALLOW_THREADS
$action
Py_END_ALLOW_THREADS
}
#endif
%ignore *::cmp;
%include "Heap.h"
%include "hamming.h"
int get_num_gpus();
#ifdef GPU_WRAPPER
%{
#include "gpu/StandardGpuResources.h"
#include "gpu/GpuIndicesOptions.h"
#include "gpu/GpuIndex.h"
#include "gpu/GpuIndexFlat.h"
#include "gpu/GpuIndexIVF.h"
#include "gpu/GpuIndexIVFPQ.h"
#include "gpu/GpuIndexIVFFlat.h"
#include "gpu/IndexProxy.h"
#include "gpu/GpuAutoTune.h"
int get_num_gpus()
{
return faiss::gpu::getNumDevices();
}
%}
// causes weird wrapper bug
%ignore *::getMemoryManager;
%ignore *::getMemoryManagerCurrentDevice;
%include "gpu/GpuResources.h"
%include "gpu/StandardGpuResources.h"
#else
%{
int get_num_gpus()
{
return 0;
}
%}
#endif
%include "utils.h"
%include "Index.h"
%include "Clustering.h"
%ignore faiss::ProductQuantizer::get_centroids(size_t,size_t) const;
%include "ProductQuantizer.h"
%include "VectorTransform.h"
%include "IndexFlat.h"
%include "IndexLSH.h"
%include "PolysemousTraining.h"
%include "IndexPQ.h"
%include "IndexIVF.h"
%ignore faiss::IndexIVFPQ::alloc_type;
%include "IndexIVFPQ.h"
%include "MetaIndexes.h"
#ifdef GPU_WRAPPER
// quiet SWIG warnings
%ignore faiss::gpu::GpuIndexIVF::GpuIndexIVF;
%ignore faiss::gpu::IndexProxy::at(int) const;
%include "gpu/GpuIndicesOptions.h"
%include "gpu/GpuIndex.h"
%include "gpu/GpuIndexFlat.h"
%include "gpu/GpuIndexIVF.h"
%include "gpu/GpuIndexIVFPQ.h"
%include "gpu/GpuIndexIVFFlat.h"
%include "gpu/IndexProxy.h"
#ifdef SWIGLUA
/// in Lua, swigfaiss_gpu is known as swigfaiss
%luacode {
local swigfaiss = swigfaiss_gpu
}
#endif
#endif
// Python-specific: do not release GIL any more, as functions below
// use the Python/C API
#ifdef SWIGPYTHON
%exception;
#endif
/*******************************************************************
* Lua-specific: support async execution of searches in an index
* Python equivalent is just to use Python threads.
*******************************************************************/
#ifdef SWIGLUA
%{
namespace faiss {
struct AsyncIndexSearchC {
typedef Index::idx_t idx_t;
const Index * index;
idx_t n;
const float *x;
idx_t k;
float *distances;
idx_t *labels;
bool is_finished;
pthread_t thread;
AsyncIndexSearchC (const Index *index,
idx_t n, const float *x, idx_t k,
float *distances, idx_t *labels):
index(index), n(n), x(x), k(k), distances(distances),
labels(labels)
{
is_finished = false;
pthread_create (&thread, NULL, &AsyncIndexSearchC::callback,
this);
}
static void *callback (void *arg)
{
AsyncIndexSearchC *aidx = (AsyncIndexSearchC *)arg;
aidx->do_search();
return NULL;
}
void do_search ()
{
index->search (n, x, k, distances, labels);
}
void join ()
{
pthread_join (thread, NULL);
}
};
}
%}
// re-decrlare only what we need
namespace faiss {
struct AsyncIndexSearchC {
typedef Index::idx_t idx_t;
bool is_finished;
AsyncIndexSearchC (const Index *index,
idx_t n, const float *x, idx_t k,
float *distances, idx_t *labels);
void join ();
};
}
#endif
/*******************************************************************
* downcast return of some functions so that the sub-class is used
* instead of the generic upper-class.
*******************************************************************/
#ifdef SWIGLUA
%define DOWNCAST(subclass)
if (dynamic_cast<faiss::subclass *> ($1)) {
SWIG_NewPointerObj(L,$1,SWIGTYPE_p_faiss__ ## subclass,$owner);
} else
%enddef
%define DOWNCAST_GPU(subclass)
if (dynamic_cast<faiss::gpu::subclass *> ($1)) {
SWIG_NewPointerObj(L,$1,SWIGTYPE_p_faiss__gpu__ ## subclass,$owner);
} else
%enddef
#endif
#ifdef SWIGPYTHON
%define DOWNCAST(subclass)
if (dynamic_cast<faiss::subclass *> ($1)) {
$result = SWIG_NewPointerObj($1,SWIGTYPE_p_faiss__ ## subclass,$owner);
} else
%enddef
%define DOWNCAST_GPU(subclass)
if (dynamic_cast<faiss::gpu::subclass *> ($1)) {
$result = SWIG_NewPointerObj($1,SWIGTYPE_p_faiss__gpu__ ## subclass,$owner);
} else
%enddef
#endif
%newobject read_index;
%newobject read_VectorTransform;
%newobject read_ProductQuantizer;
%newobject clone_index;
%newobject clone_VectorTransform;
// Subclasses should appear before their parent
%typemap(out) faiss::Index * {
DOWNCAST ( IndexIDMap )
DOWNCAST ( IndexShards )
DOWNCAST ( IndexIVFPQCompact )
DOWNCAST ( IndexIVFPQR )
DOWNCAST ( IndexIVFPQ )
DOWNCAST ( IndexIVFFlat )
DOWNCAST ( IndexIVF )
DOWNCAST ( IndexFlat )
DOWNCAST ( IndexPQ )
DOWNCAST ( IndexLSH )
DOWNCAST ( IndexPreTransform )
DOWNCAST ( MultiIndexQuantizer )
#ifdef GPU_WRAPPER
DOWNCAST_GPU ( IndexProxy )
DOWNCAST_GPU ( GpuIndexIVFPQ )
DOWNCAST_GPU ( GpuIndexIVFFlat )
DOWNCAST_GPU ( GpuIndexFlat )
#endif
// default for non-recognized classes
DOWNCAST( Index )
{
assert(false);
}
#ifdef SWIGLUA
SWIG_arg++;
#endif
}
%typemap(out) faiss::VectorTransform * {
DOWNCAST (RemapDimensionsTransform)
DOWNCAST (OPQMatrix)
DOWNCAST (PCAMatrix)
DOWNCAST (RandomRotationMatrix)
DOWNCAST (LinearTransform)
DOWNCAST (VectorTransform)
{
assert(false);
}
#ifdef SWIGLUA
SWIG_arg++;
#endif
}
// just to downcast pointers that come from elsewhere (eg. direct
// access to object fields)
%{
faiss::Index * downcast_index (faiss::Index *index)
{
return index;
}
faiss::VectorTransform * downcast_VectorTransform (faiss::VectorTransform *vt)
{
return vt;
}
%}
faiss::Index * downcast_index (faiss::Index *);
faiss::VectorTransform * downcast_VectorTransform (faiss::VectorTransform *vt);
%include "index_io.h"
%newobject index_factory;
%include "AutoTune.h"
#ifdef GPU_WRAPPER
%newobject index_gpu_to_cpu;
%newobject index_cpu_to_gpu;
%newobject index_cpu_to_gpu_multiple;
%include "gpu/GpuAutoTune.h"
#endif
/*******************************************************************
* Python specific: numpy array <-> C++ pointer interface
*******************************************************************/
#ifdef SWIGPYTHON
%{
PyObject *swig_ptr (PyObject *a)
{
if(!PyArray_Check(a)) {
PyErr_SetString(PyExc_ValueError, "input not a numpy array");
return NULL;
}
PyArrayObject *ao = (PyArrayObject *)a;
if(!PyArray_ISCONTIGUOUS(ao)) {
PyErr_SetString(PyExc_ValueError, "array is not C-contiguous");
return NULL;
}
void * data = PyArray_DATA(ao);
if(PyArray_TYPE(ao) == NPY_FLOAT32) {
return SWIG_NewPointerObj(data, SWIGTYPE_p_float, 0);
}
if(PyArray_TYPE(ao) == NPY_INT32) {
return SWIG_NewPointerObj(data, SWIGTYPE_p_int, 0);
}
if(PyArray_TYPE(ao) == NPY_UINT8) {
return SWIG_NewPointerObj(data, SWIGTYPE_p_uint8_t, 0);
}
if(PyArray_TYPE(ao) == NPY_UINT64) {
return SWIG_NewPointerObj(data, SWIGTYPE_p_unsigned_long, 0);
}
if(PyArray_TYPE(ao) == NPY_INT64) {
return SWIG_NewPointerObj(data, SWIGTYPE_p_long, 0);
}
PyErr_SetString(PyExc_ValueError, "did not recognize array type");
return NULL;
}
%}
%init %{
/* needed, else crash at runtime */
import_array();
%}
// return a pointer usable as input for functions that expect pointers
PyObject *swig_ptr (PyObject *a);
#endif
/*******************************************************************
* Lua specific: Torch tensor <-> C++ pointer interface
*******************************************************************/
#ifdef SWIGLUA
// provide a XXX_ptr function to convert Lua XXXTensor -> C++ XXX*
%define TYPE_CONVERSION(ctype, tensortype)
// typemap for the *_ptr_from_cdata function
%typemap(in) ctype** {
if(lua_type(L, $input) != 10) {
fprintf(stderr, "not cdata input\n");
SWIG_fail;
}
$1 = (ctype**)lua_topointer(L, $input);
}
// SWIG and C declaration for the *_ptr_from_cdata function
%{
ctype * ctype ## _ptr_from_cdata(ctype **x, long ofs) {
return *x + ofs;
}
%}
ctype * ctype ## _ptr_from_cdata(ctype **x, long ofs);
// the *_ptr function
%luacode {
function swigfaiss. ctype ## _ptr(tensor)
assert(tensor:type() == "torch." .. # tensortype, "need a " .. # tensortype)
assert(tensor:isContiguous(), "requires contiguous tensor")
return swigfaiss. ctype ## _ptr_from_cdata(
tensor:storage():data(),
tensor:storageOffset() - 1)
end
}
%enddef
TYPE_CONVERSION (int, IntTensor)
TYPE_CONVERSION (float, FloatTensor)
TYPE_CONVERSION (long, LongTensor)
TYPE_CONVERSION (uint64_t, LongTensor)
TYPE_CONVERSION (uint8_t, ByteTensor)
#endif
/*******************************************************************
* How should the template objects apprear in the scripting language?
*******************************************************************/
// answer: the same as the C++ typedefs, but we still have to redefine them
%template() faiss::CMin<float, long>;
%template() faiss::CMin<int, long>;
%template() faiss::CMax<float, long>;
%template() faiss::CMax<int, long>;
%template(float_minheap_array_t) faiss::HeapArray<faiss::CMin<float, long> >;
%template(int_minheap_array_t) faiss::HeapArray<faiss::CMin<int, long> >;
%template(float_maxheap_array_t) faiss::HeapArray<faiss::CMax<float, long> >;
%template(int_maxheap_array_t) faiss::HeapArray<faiss::CMax<int, long> >;
/*******************************************************************
* Expose a few basic functions
*******************************************************************/
void omp_set_num_threads (int num_threads);
int omp_get_max_threads ();
void *memcpy(void *dest, const void *src, size_t n);
/*******************************************************************
* Range search interface
*******************************************************************/
%ignore faiss::BufferList::Buffer;
%ignore faiss::RangeSearchPartialResult::QueryResult;
%ignore faiss::IDSelectorBatch::set;
%ignore faiss::IDSelectorBatch::bloom;
%include "AuxIndexStructures.h"
%{
// may be useful for lua code launched in background from shell
#include <signal.h>
void ignore_SIGTTIN() {
signal(SIGTTIN, SIG_IGN);
}
%}
void ignore_SIGTTIN();