84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the CC-by-NC license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include "../Index.h"
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namespace faiss { namespace gpu {
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class GpuResources;
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class GpuIndex : public faiss::Index {
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public:
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GpuIndex(GpuResources* resources,
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int device,
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int dims,
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faiss::MetricType metric);
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inline int getDevice() const {
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return device_;
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}
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GpuResources* getResources() {
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return resources_;
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}
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/// `x` can be resident on the CPU or any GPU; copies are performed
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/// as needed
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/// Handles paged adds if the add set is too large; calls addInternal_
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virtual void add(faiss::Index::idx_t, const float* x);
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/// `x` and `ids` can be resident on the CPU or any GPU; copies are
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/// performed as needed
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/// Handles paged adds if the add set is too large; calls addInternal_
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virtual void add_with_ids(Index::idx_t n,
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const float* x,
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const Index::idx_t* ids);
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/// `x`, `distances` and `labels` can be resident on the CPU or any
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/// GPU; copies are performed as needed
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virtual void search(faiss::Index::idx_t n,
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const float* x,
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faiss::Index::idx_t k,
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float* distances,
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faiss::Index::idx_t* labels) const;
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protected:
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/// Handles paged adds if the add set is too large, passes to
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/// addImpl_ to actually perform the add for the current page
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void addInternal_(Index::idx_t n,
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const float* x,
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const Index::idx_t* ids);
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/// Overridden to actually perform the add
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virtual void addImpl_(Index::idx_t n,
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const float* x,
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const Index::idx_t* ids) = 0;
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/// Overridden to actually perform the search
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virtual void searchImpl_(faiss::Index::idx_t n,
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const float* x,
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faiss::Index::idx_t k,
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float* distances,
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faiss::Index::idx_t* labels) const = 0;
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protected:
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/// Manages streans, cuBLAS handles and scratch memory for devices
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GpuResources* resources_;
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/// The GPU device we are resident on
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int device_;
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};
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} } // namespace
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