45 lines
1.7 KiB
Plaintext
45 lines
1.7 KiB
Plaintext
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the CC-by-NC license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include "../GpuIndicesOptions.h"
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#include "../utils/Tensor.cuh"
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#include "../utils/NoTypeTensor.cuh"
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#include <thrust/device_vector.h>
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namespace faiss { namespace gpu {
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class GpuResources;
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void runPQScanMultiPassPrecomputed(Tensor<float, 2, true>& queries,
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Tensor<float, 2, true>& precompTerm1,
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NoTypeTensor<3, true>& precompTerm2,
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NoTypeTensor<3, true>& precompTerm3,
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Tensor<int, 2, true>& topQueryToCentroid,
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bool useFloat16Lookup,
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int bytesPerCode,
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int numSubQuantizers,
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int numSubQuantizerCodes,
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thrust::device_vector<void*>& listCodes,
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thrust::device_vector<void*>& listIndices,
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IndicesOptions indicesOptions,
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thrust::device_vector<int>& listLengths,
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int maxListLength,
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int k,
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// output
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Tensor<float, 2, true>& outDistances,
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// output
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Tensor<long, 2, true>& outIndices,
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GpuResources* res);
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} } // namespace
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