333 lines
9.4 KiB
Plaintext
333 lines
9.4 KiB
Plaintext
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "GpuIndexFlat.h"
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#include "../IndexFlat.h"
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#include "GpuResources.h"
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#include "impl/FlatIndex.cuh"
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#include "utils/ConversionOperators.cuh"
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#include "utils/CopyUtils.cuh"
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#include "utils/DeviceUtils.h"
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#include "utils/Float16.cuh"
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#include "utils/StaticUtils.h"
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#include <thrust/execution_policy.h>
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#include <thrust/transform.h>
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#include <limits>
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namespace faiss { namespace gpu {
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GpuIndexFlat::GpuIndexFlat(GpuResources* resources,
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const faiss::IndexFlat* index,
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GpuIndexFlatConfig config) :
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GpuIndex(resources, index->d, index->metric_type, config),
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config_(std::move(config)),
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data_(nullptr) {
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verifySettings_();
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// Flat index doesn't need training
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this->is_trained = true;
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copyFrom(index);
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}
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GpuIndexFlat::GpuIndexFlat(GpuResources* resources,
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int dims,
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faiss::MetricType metric,
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GpuIndexFlatConfig config) :
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GpuIndex(resources, dims, metric, config),
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config_(std::move(config)),
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data_(nullptr) {
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verifySettings_();
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// Flat index doesn't need training
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this->is_trained = true;
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// Construct index
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DeviceScope scope(device_);
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data_ = new FlatIndex(resources,
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dims,
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metric == faiss::METRIC_L2,
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config_.useFloat16,
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config_.useFloat16Accumulator,
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config_.storeTransposed,
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memorySpace_);
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}
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GpuIndexFlat::~GpuIndexFlat() {
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delete data_;
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}
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void
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GpuIndexFlat::copyFrom(const faiss::IndexFlat* index) {
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DeviceScope scope(device_);
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this->d = index->d;
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this->metric_type = index->metric_type;
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// GPU code has 32 bit indices
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FAISS_THROW_IF_NOT_FMT(index->ntotal <=
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(faiss::Index::idx_t) std::numeric_limits<int>::max(),
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"GPU index only supports up to %zu indices; "
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"attempting to copy CPU index with %zu parameters",
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(size_t) std::numeric_limits<int>::max(),
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(size_t) index->ntotal);
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this->ntotal = index->ntotal;
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delete data_;
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data_ = new FlatIndex(resources_,
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this->d,
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index->metric_type == faiss::METRIC_L2,
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config_.useFloat16,
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config_.useFloat16Accumulator,
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config_.storeTransposed,
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memorySpace_);
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// The index could be empty
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if (index->ntotal > 0) {
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data_->add(index->xb.data(),
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index->ntotal,
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resources_->getDefaultStream(device_));
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}
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}
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void
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GpuIndexFlat::copyTo(faiss::IndexFlat* index) const {
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DeviceScope scope(device_);
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index->d = this->d;
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index->ntotal = this->ntotal;
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index->metric_type = this->metric_type;
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FAISS_ASSERT(data_);
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FAISS_ASSERT(data_->getSize() == this->ntotal);
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index->xb.resize(this->ntotal * this->d);
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auto stream = resources_->getDefaultStream(device_);
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if (this->ntotal > 0) {
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if (config_.useFloat16) {
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auto vecFloat32 = data_->getVectorsFloat32Copy(stream);
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fromDevice(vecFloat32, index->xb.data(), stream);
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} else {
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fromDevice(data_->getVectorsFloat32Ref(), index->xb.data(), stream);
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}
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}
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}
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size_t
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GpuIndexFlat::getNumVecs() const {
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return this->ntotal;
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}
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void
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GpuIndexFlat::reset() {
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DeviceScope scope(device_);
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// Free the underlying memory
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data_->reset();
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this->ntotal = 0;
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}
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void
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GpuIndexFlat::train(Index::idx_t n, const float* x) {
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// nothing to do
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}
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void
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GpuIndexFlat::add(Index::idx_t n, const float* x) {
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FAISS_THROW_IF_NOT_MSG(this->is_trained, "Index not trained");
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// For now, only support <= max int results
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FAISS_THROW_IF_NOT_FMT(n <= (Index::idx_t) std::numeric_limits<int>::max(),
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"GPU index only supports up to %d indices",
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std::numeric_limits<int>::max());
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if (n == 0) {
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// nothing to add
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return;
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}
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DeviceScope scope(device_);
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// To avoid multiple re-allocations, ensure we have enough storage
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// available
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data_->reserve(n, resources_->getDefaultStream(device_));
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// If we're not operating in float16 mode, we don't need the input
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// data to be resident on our device; we can add directly.
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if (!config_.useFloat16) {
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addImpl_(n, x, nullptr);
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} else {
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// Otherwise, perform the paging
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GpuIndex::add(n, x);
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}
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}
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bool
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GpuIndexFlat::addImplRequiresIDs_() const {
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return false;
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}
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void
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GpuIndexFlat::addImpl_(int n,
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const float* x,
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const Index::idx_t* ids) {
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FAISS_ASSERT(data_);
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FAISS_ASSERT(n > 0);
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// We do not support add_with_ids
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FAISS_THROW_IF_NOT_MSG(!ids, "add_with_ids not supported");
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// Due to GPU indexing in int32, we can't store more than this
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// number of vectors on a GPU
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FAISS_THROW_IF_NOT_FMT(this->ntotal + n <=
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(faiss::Index::idx_t) std::numeric_limits<int>::max(),
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"GPU index only supports up to %zu indices",
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(size_t) std::numeric_limits<int>::max());
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data_->add(x, n, resources_->getDefaultStream(device_));
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this->ntotal += n;
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}
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void
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GpuIndexFlat::searchImpl_(int n,
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const float* x,
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int k,
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float* distances,
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Index::idx_t* labels) const {
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auto stream = resources_->getDefaultStream(device_);
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// Input and output data are already resident on the GPU
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Tensor<float, 2, true> queries(const_cast<float*>(x), {n, (int) this->d});
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Tensor<float, 2, true> outDistances(distances, {n, k});
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Tensor<Index::idx_t, 2, true> outLabels(labels, {n, k});
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// FlatIndex only supports int indices
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DeviceTensor<int, 2, true> outIntLabels(
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resources_->getMemoryManagerCurrentDevice(), {n, k}, stream);
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data_->query(queries, k, outDistances, outIntLabels, true);
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// Convert int to idx_t
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thrust::transform(thrust::cuda::par.on(stream),
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outIntLabels.data(),
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outIntLabels.end(),
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outLabels.data(),
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IntToIdxType());
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}
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void
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GpuIndexFlat::reconstruct(faiss::Index::idx_t key,
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float* out) const {
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DeviceScope scope(device_);
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FAISS_THROW_IF_NOT_MSG(key < this->ntotal, "index out of bounds");
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auto stream = resources_->getDefaultStream(device_);
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if (config_.useFloat16) {
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auto vec = data_->getVectorsFloat32Copy(key, 1, stream);
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fromDevice(vec.data(), out, this->d, stream);
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} else {
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auto vec = data_->getVectorsFloat32Ref()[key];
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fromDevice(vec.data(), out, this->d, stream);
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}
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}
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void
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GpuIndexFlat::reconstruct_n(faiss::Index::idx_t i0,
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faiss::Index::idx_t num,
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float* out) const {
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DeviceScope scope(device_);
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FAISS_THROW_IF_NOT_MSG(i0 < this->ntotal, "index out of bounds");
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FAISS_THROW_IF_NOT_MSG(i0 + num - 1 < this->ntotal, "num out of bounds");
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auto stream = resources_->getDefaultStream(device_);
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if (config_.useFloat16) {
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auto vec = data_->getVectorsFloat32Copy(i0, num, stream);
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fromDevice(vec.data(), out, num * this->d, stream);
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} else {
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auto vec = data_->getVectorsFloat32Ref()[i0];
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fromDevice(vec.data(), out, this->d * num, stream);
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}
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}
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void
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GpuIndexFlat::verifySettings_() const {
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// If we want Hgemm, ensure that it is supported on this device
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if (config_.useFloat16Accumulator) {
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#ifdef FAISS_USE_FLOAT16
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FAISS_THROW_IF_NOT_MSG(config_.useFloat16,
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"useFloat16Accumulator can only be enabled "
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"with useFloat16");
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FAISS_THROW_IF_NOT_FMT(getDeviceSupportsFloat16Math(config_.device),
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"Device %d does not support Hgemm "
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"(useFloat16Accumulator)",
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config_.device);
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#else
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FAISS_THROW_IF_NOT_MSG(false, "not compiled with float16 support");
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#endif
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}
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}
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//
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// GpuIndexFlatL2
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//
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GpuIndexFlatL2::GpuIndexFlatL2(GpuResources* resources,
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faiss::IndexFlatL2* index,
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GpuIndexFlatConfig config) :
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GpuIndexFlat(resources, index, config) {
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}
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GpuIndexFlatL2::GpuIndexFlatL2(GpuResources* resources,
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int dims,
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GpuIndexFlatConfig config) :
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GpuIndexFlat(resources, dims, faiss::METRIC_L2, config) {
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}
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void
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GpuIndexFlatL2::copyFrom(faiss::IndexFlatL2* index) {
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GpuIndexFlat::copyFrom(index);
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}
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void
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GpuIndexFlatL2::copyTo(faiss::IndexFlatL2* index) {
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GpuIndexFlat::copyTo(index);
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}
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//
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// GpuIndexFlatIP
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//
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GpuIndexFlatIP::GpuIndexFlatIP(GpuResources* resources,
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faiss::IndexFlatIP* index,
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GpuIndexFlatConfig config) :
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GpuIndexFlat(resources, index, config) {
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}
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GpuIndexFlatIP::GpuIndexFlatIP(GpuResources* resources,
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int dims,
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GpuIndexFlatConfig config) :
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GpuIndexFlat(resources, dims, faiss::METRIC_INNER_PRODUCT, config) {
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}
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void
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GpuIndexFlatIP::copyFrom(faiss::IndexFlatIP* index) {
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GpuIndexFlat::copyFrom(index);
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}
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void
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GpuIndexFlatIP::copyTo(faiss::IndexFlatIP* index) {
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GpuIndexFlat::copyTo(index);
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}
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} } // namespace
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