faiss/gpu/perf/IndexWrapper.h

40 lines
1.0 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <faiss/IndexReplicas.h>
#include <faiss/gpu/StandardGpuResources.h>
#include <functional>
#include <memory>
#include <vector>
namespace faiss { namespace gpu {
// If we want to run multi-GPU, create a proxy to wrap the indices.
// If we don't want multi-GPU, don't involve the proxy, so it doesn't
// affect the timings.
template <typename GpuIndex>
struct IndexWrapper {
std::vector<std::unique_ptr<faiss::gpu::StandardGpuResources>> resources;
std::vector<std::unique_ptr<GpuIndex>> subIndex;
std::unique_ptr<faiss::IndexReplicas> replicaIndex;
IndexWrapper(
int numGpus,
std::function<std::unique_ptr<GpuIndex>(GpuResources*, int)> init);
faiss::Index* getIndex();
void runOnIndices(std::function<void(GpuIndex*)> f);
void setNumProbes(int nprobe);
};
} }
#include <faiss/gpu/perf/IndexWrapper-inl.h>