Chen Xin 9e6a3c8ec5
add csharp support (#388)
* add csharp support, init commit

* export MMDeploySharpExtern.dll when build sdk

* refactor code

* multi frameworks

* move csharp demo to demo folder

* try to fix lint

* try to fix lint

* update csharp demo Readme

* rename MMDeploySharp -> MMDeploy

* add comment why build MMDeployExtern.dll

* squeeze MMDeploy project

* remove Mm

* print error code

* update c# api build README.md

* fix exception

* fix exception

* update demo

* update README.md

* fix typo

* fix ci

* fix ci

* fix formatresult

* add options whether build MMDeployExtern.dll

* update CMakeListst.txt

* change MMDEPLOY_BUILD_CSHARP_EXTERN -> MMDEPLOY_BUILD_SDK_CSHARP_API

* c# api -> C# API

Co-authored-by: chenxin2 <chenxin2@sensetime.com>
2022-05-27 16:02:29 +08:00

88 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using OpenCvSharp;
using MMDeploy;
namespace pose_detection
{
class Program
{
static void CvMatToMat(OpenCvSharp.Mat[] cvMats, out MMDeploy.Mat[] mats)
{
mats = new MMDeploy.Mat[cvMats.Length];
unsafe
{
for (int i = 0; i < cvMats.Length; i++)
{
mats[i].Data = cvMats[i].DataPointer;
mats[i].Height = cvMats[i].Height;
mats[i].Width = cvMats[i].Width;
mats[i].Channel = cvMats[i].Dims;
mats[i].Format = PixelFormat.BGR;
mats[i].Type = DataType.Int8;
}
}
}
static void CvWaitKey()
{
Cv2.WaitKey();
}
static Vec3b[] GenPalette(int n)
{
Random rnd = new Random(2);
Vec3b[] palette = new Vec3b[n];
for (int i = 0; i < n; i++)
{
byte v1 = (byte)rnd.Next(0, 255);
byte v2 = (byte)rnd.Next(0, 255);
byte v3 = (byte)rnd.Next(0, 255);
palette[i] = new Vec3b(v1, v2, v3);
}
return palette;
}
static void Main(string[] args)
{
if (args.Length != 3)
{
Console.WriteLine("usage:\n pose_detection deviceName modelPath imagePath\n");
Environment.Exit(1);
}
string deviceName = args[0];
string modelPath = args[1];
string imagePath = args[2];
// 1. create handle
PoseDetector handle = new PoseDetector(modelPath, deviceName, 0);
// 2. prepare input
OpenCvSharp.Mat[] imgs = new OpenCvSharp.Mat[1] { Cv2.ImRead(imagePath, ImreadModes.Color) };
CvMatToMat(imgs, out var mats);
// 3. process
List<PoseDetectorOutput> output = handle.Apply(mats);
// 4. show result
Vec3b[] palette = GenPalette(output[0].Count);
int index = 0;
foreach (var box in output[0].Results)
{
for (int i = 0; i < box.Points.Count; i++)
{
Cv2.Circle(imgs[0], (int)box.Points[i].X, (int)box.Points[i].Y, 1,
new Scalar(palette[index][0], palette[index][1], palette[index][2]), 2);
}
index++;
}
Cv2.NamedWindow("pose", WindowFlags.GuiExpanded);
Cv2.ImShow("pose", imgs[0]);
CvWaitKey();
handle.Close();
}
}
}