mmdeploy/cmake/loader.cpp.in

82 lines
1.7 KiB
C++

// Copyright (c) OpenMMLab. All rights reserved.
#include <string>
#include <cstdio>
#ifdef _WIN32
#include <Windows.h>
#else
#include <dlfcn.h>
#endif
#ifdef _WIN32
#define LIBPREFIX ""
#define LIBSUFFIX ".dll"
#elif defined(__APPLE__)
#define LIBPREFIX "lib"
#define LIBSUFFIX ".dylib"
#else
#define LIBPREFIX "lib"
#define LIBSUFFIX ".so"
#endif
namespace mmdeploy {
namespace {
#ifdef _WIN32
inline static const std::wstring GetDllPath() {
HMODULE hm = NULL;
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPWSTR)&GetDllPath, &hm);
std::wstring ret;
ret.resize(MAX_PATH);
GetModuleFileNameW(hm, &ret[0], ret.size());
ret = ret.substr(0, ret.find_last_of(L"/\\"));
return ret;
}
#endif
void* mmdeploy_load_library(const char* name) {
fprintf(stderr, "loading %s ...\n", name);
#ifdef _WIN32
auto handle = LoadLibraryExA(name, NULL, LOAD_LIBRARY_SEARCH_USER_DIRS);
if (handle == NULL) {
handle = LoadLibraryExA(name, NULL, LOAD_WITH_ALTERED_SEARCH_PATH);
}
#else
auto handle = dlopen(name, RTLD_NOW | RTLD_GLOBAL);
#endif
if (!handle) {
fprintf(stderr, "failed to load library %s\n", name);
return nullptr;
}
return handle;
}
// clang-format off
class Loader {
public:
Loader() {
#ifdef _WIN32
AddDllDirectory(GetDllPath().c_str());
#endif
const char* modules[] = {
@_MMDEPLOY_DYNAMIC_MODULES@
};
for (const auto name : modules) {
std::string libname = std::string{} + LIBPREFIX + name + LIBSUFFIX;
mmdeploy_load_library(libname.c_str());
}
}
};
// clang-format on
static Loader loader;
} // namespace
} // namespace mmdeploy