mmdeploy/csrc/apis/csharp/MMDeploy/APIs/PoseDetector.cs
Chen Xin 9e6a3c8ec5
add csharp support (#388)
* add csharp support, init commit

* export MMDeploySharpExtern.dll when build sdk

* refactor code

* multi frameworks

* move csharp demo to demo folder

* try to fix lint

* try to fix lint

* update csharp demo Readme

* rename MMDeploySharp -> MMDeploy

* add comment why build MMDeployExtern.dll

* squeeze MMDeploy project

* remove Mm

* print error code

* update c# api build README.md

* fix exception

* fix exception

* update demo

* update README.md

* fix typo

* fix ci

* fix ci

* fix formatresult

* add options whether build MMDeployExtern.dll

* update CMakeListst.txt

* change MMDEPLOY_BUILD_CSHARP_EXTERN -> MMDEPLOY_BUILD_SDK_CSHARP_API

* c# api -> C# API

Co-authored-by: chenxin2 <chenxin2@sensetime.com>
2022-05-27 16:02:29 +08:00

200 lines
6.0 KiB
C#

using System.Collections.Generic;
using System.Linq;
namespace MMDeploy
{
#pragma warning disable 0649
internal unsafe struct CPoseDetect
{
public Pointf* Point;
public float* Score;
public int Length;
}
#pragma warning restore 0649
/// <summary>
/// Single detection result of a bbox.
/// A picture may contains multiple reuslts.
/// </summary>
public struct PoseDetect
{
/// <summary>
/// Keypoins.
/// </summary>
public List<Pointf> Points;
/// <summary>
/// Scores.
/// </summary>
public List<float> Scores;
/// <summary>
/// Init points and scores if empty.
/// </summary>
private void Init()
{
if (Points == null || Scores == null)
{
Points = new List<Pointf>();
Scores = new List<float>();
}
}
/// <summary>
/// Add single keypoint to list.
/// </summary>
/// <param name="point">Keypoint.</param>
/// <param name="score">Score.</param>
public void Add(Pointf point, float score)
{
Init();
Points.Add(point);
Scores.Add(score);
}
internal unsafe void Add(Pointf* point, float score)
{
Init();
Points.Add(new Pointf(point->X, point->Y));
}
}
/// <summary>
/// Output of PoseDetector.
/// </summary>
public struct PoseDetectorOutput
{
/// <summary>
/// Pose detection results for single image.
/// </summary>
public List<PoseDetect> Results;
/// <summary>
/// Gets number of output.
/// </summary>
public int Count
{
get { return (Results == null) ? 0 : Results.Count; }
}
/// <summary>
/// Result for box level.
/// </summary>
/// <param name="boxRes">Box res.</param>
public void Add(PoseDetect boxRes)
{
if (Results == null)
{
Results = new List<PoseDetect>();
}
Results.Add(boxRes);
}
}
/// <summary>
/// PoseDetector.
/// </summary>
public class PoseDetector : DisposableObject
{
/// <summary>
/// Initializes a new instance of the <see cref="PoseDetector"/> class.
/// </summary>
/// <param name="modelPath">model path.</param>
/// <param name="deviceName">device name.</param>
/// <param name="deviceId">device id.</param>
public PoseDetector(string modelPath, string deviceName, int deviceId)
{
ThrowException(NativeMethods.mmdeploy_pose_detector_create_by_path(modelPath, deviceName, deviceId, out _handle));
}
/// <summary>
/// Get information of each image in a batch.
/// </summary>
/// <param name="mats">input mats.</param>
/// <param name="bboxes">bounding boxes..</param>
/// <param name="bboxCount">bounding boxes count for each image.</param>
/// <returns>Results of each input mat.</returns>
public List<PoseDetectorOutput> Apply(Mat[] mats, Rect[] bboxes, int[] bboxCount)
{
List<PoseDetectorOutput> output = new List<PoseDetectorOutput>();
unsafe
{
CPoseDetect* results = null;
fixed (Mat* _mats = mats)
fixed (Rect* _bboxes = bboxes)
fixed (int* _bboxCount = bboxCount)
{
ThrowException(NativeMethods.mmdeploy_pose_detector_apply_bbox(_handle, _mats, mats.Length, _bboxes, _bboxCount, &results));
FormatResult(mats.Length, _bboxCount, results, ref output, out var total);
ReleaseResult(results, total);
}
}
return output;
}
/// <summary>
/// Get information of each image in a batch.
/// </summary>
/// <param name="mats">Input mats.</param>
/// <returns>Results of each input mat.</returns>
public List<PoseDetectorOutput> Apply(Mat[] mats)
{
List<PoseDetectorOutput> output = new List<PoseDetectorOutput>();
unsafe
{
CPoseDetect* results = null;
fixed (Mat* _mats = mats)
{
ThrowException(NativeMethods.mmdeploy_pose_detector_apply(_handle, _mats, mats.Length, &results));
}
int[] _bbox_count = Enumerable.Repeat(1, mats.Length).ToArray();
fixed (int* bbox_count = _bbox_count)
{
FormatResult(mats.Length, bbox_count, results, ref output, out var total);
ReleaseResult(results, total);
}
}
return output;
}
private unsafe void FormatResult(int matCount, int* bboxCount, CPoseDetect* results, ref List<PoseDetectorOutput> output, out int total)
{
total = 0;
for (int i = 0; i < matCount; i++)
{
PoseDetectorOutput outi = default;
for (int j = 0; j < bboxCount[i]; j++)
{
PoseDetect boxRes = default;
for (int k = 0; k < results->Length; k++)
{
boxRes.Add(results->Point[k], results->Score[k]);
}
outi.Add(boxRes);
results++;
total++;
}
output.Add(outi);
}
}
private unsafe void ReleaseResult(CPoseDetect* results, int count)
{
NativeMethods.mmdeploy_pose_detector_release_result(results, count);
}
/// <inheritdoc/>
protected override void ReleaseHandle()
{
NativeMethods.mmdeploy_pose_detector_destroy(_handle);
}
}
}