Switch RandoErasing back to on GPU normal sampling
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3129bdb2c1
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0161de0127
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@ -7,12 +7,10 @@ def _get_pixels(per_pixel, rand_color, patch_size, dtype=torch.float32, device='
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# NOTE I've seen CUDA illegal memory access errors being caused by the normal_()
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# paths, flip the order so normal is run on CPU if this becomes a problem
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# Issue has been fixed in master https://github.com/pytorch/pytorch/issues/19508
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# will revert back to doing normal_() on GPU when it's in next release
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if per_pixel:
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return torch.empty(
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patch_size, dtype=dtype).normal_().to(device=device)
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return torch.empty(patch_size, dtype=dtype, device=device).normal_()
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elif rand_color:
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return torch.empty((patch_size[0], 1, 1), dtype=dtype).normal_().to(device=device)
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return torch.empty((patch_size[0], 1, 1), dtype=dtype, device=device).normal_()
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else:
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return torch.zeros((patch_size[0], 1, 1), dtype=dtype, device=device)
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